ObiNon Posted yesterday at 03:57 PM Share Posted yesterday at 03:57 PM Hey Guys ... I'm messing with emitting RBDs .. I am using the SOP wrapper. Can anyone tell me how to change the color of my rbd when it impacts. ? I see there is an extract impacts button that gives me an object merge of impact points and I know there is an impact analysis node ... I have just never used this data so I am looking for advice. I have included a simple RnD scene to show the way I am emitting these ... based on a tutorial. appreciated Imapct_RnD_v0002.hip Quote Link to comment Share on other sites More sharing options...
fencer Posted 23 hours ago Share Posted 23 hours ago Seems like primnum is relative to source and impact points, you can transfer state by this. Imapct_RnD_v0003.hip 1 Quote Link to comment Share on other sites More sharing options...
ObiNon Posted 23 hours ago Author Share Posted 23 hours ago (edited) 12 minutes ago, fencer said: Seems like primnum is relative to source and impact points, you can transfer state by this. Imapct_RnD_v0003.hip 697.73 kB · 0 downloads Hey - I See you included both .. thanks so much ! Edited 23 hours ago by ObiNon Quote Link to comment Share on other sites More sharing options...
fencer Posted 23 hours ago Share Posted 23 hours ago Why not Imapct_RnD_v0004.hip Quote Link to comment Share on other sites More sharing options...
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