ObiNon Posted November 25, 2024 Share Posted November 25, 2024 Hey Guys ... I'm messing with emitting RBDs .. I am using the SOP wrapper. Can anyone tell me how to change the color of my rbd when it impacts. ? I see there is an extract impacts button that gives me an object merge of impact points and I know there is an impact analysis node ... I have just never used this data so I am looking for advice. I have included a simple RnD scene to show the way I am emitting these ... based on a tutorial. appreciated Imapct_RnD_v0002.hip Quote Link to comment Share on other sites More sharing options...
fencer Posted November 25, 2024 Share Posted November 25, 2024 Seems like primnum is relative to source and impact points, you can transfer state by this. Imapct_RnD_v0003.hip 1 Quote Link to comment Share on other sites More sharing options...
ObiNon Posted November 25, 2024 Author Share Posted November 25, 2024 (edited) 12 minutes ago, fencer said: Seems like primnum is relative to source and impact points, you can transfer state by this. Imapct_RnD_v0003.hip 697.73 kB · 0 downloads Hey - I See you included both .. thanks so much ! Edited November 25, 2024 by ObiNon Quote Link to comment Share on other sites More sharing options...
fencer Posted November 25, 2024 Share Posted November 25, 2024 Why not Imapct_RnD_v0004.hip Quote Link to comment Share on other sites More sharing options...
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