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Trigger Attribute by Impact on EMITTED RBD as it collides


ObiNon

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Hey Guys ... I'm messing with emitting RBDs .. I am using the SOP wrapper. Can anyone tell me how to change the color of my rbd when it impacts. ?

I see there is an extract impacts button that gives me an object merge of impact points and I know there is an impact analysis node ... I have just never used this data so I am looking for advice.

I have included a simple RnD scene to show the way I am emitting these ... based on a tutorial.

appreciated

 

Imapct_RnD_v0002.hip

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