iamjaideep80 Posted July 28, 2007 Share Posted July 28, 2007 HI...... I have asked this problem before, but didn't get any answer. I hope it gets noticed this time tough... U can find my previous post here.. http://www.sidefx.com/index.php?option=com...57991d236e35d0a I have some points and a geometry to instance on to the points. Using point attributes, I can choose different geometries for instancing. By varying the normals of points I can rotate the final instanced objects. By changing the pscale attribute of points, I can scale the Instances randomely. I can also change shaders for each instance. But I want to have more control. If I add an attribute XYZ to my points, and suppose assign them some random value, I want to refer to this value in my instanced Geometry and change my geometry.(scale, rotate, extrude amount , switch number, etc ) how can i do that. I know that can be done using Mantra Procedural "Hscript Instance" and using otl option. But what If I want to use Renderman. How can I get the Instance Number inside m Instance Geometry???? Waiting for ur answer. Quote Link to comment Share on other sites More sharing options...
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