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Can't model the sharp edge of a knife


Rafar

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image.png.09a81c50793376c0d89b63e8a5c2338e.png

Something like this, I have tried beveling the two edges to the sides to create a sharp edge in the middle but doesn't look good also the top gets quite funky. I also tried the bend, then mirror then boolean(substract) but then the transition is rough, I get a mesh in the middle that doesnt seem to have any relation with the side edges. Help!

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