bentway23 Posted Thursday at 01:39 AM Share Posted Thursday at 01:39 AM Hullo and happy New Year! I'm rendering a glass bottle--100% transmissive--lit only with some area lights in Karma (for contour reflections/highlights), but I still can't get an alpha channel so I can place it over a background in post. The alpha is always 100% opaque. How can I get the glass to be glassy? Quote Link to comment Share on other sites More sharing options...
tamagochy Posted Thursday at 06:28 PM Share Posted Thursday at 06:28 PM Alpha will be always solid, you can try to add custom AOV for alfa Quote Link to comment Share on other sites More sharing options...
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