Deaz75 Posted January 13 Share Posted January 13 Hi I have a problem: the rings in my simulation are scattering during the animation. The collision of my object uses a VDB proxy, and I'm also showing you my solver. I need help, thanks! I already try 10 substeps and high collision 2025-01-13 05-09-31.mp4 Quote Link to comment Share on other sites More sharing options...
tamagochy Posted January 13 Share Posted January 13 RBD dont support VDB collisions, you need to create rbd for collision too Quote Link to comment Share on other sites More sharing options...
Deaz75 Posted January 17 Author Share Posted January 17 On 1/13/2025 at 7:06 PM, tamagochy said: RBD dont support VDB collisions, you need to create rbd for collision too Like not using a static object ? My rbdpackedobjet is set to Bullet. Sorry i'm a begginer and thx for your reply Quote Link to comment Share on other sites More sharing options...
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