hannes603 Posted April 8 Share Posted April 8 is there a way to maybe solve it or something to reach this shape? thanks! Quote Link to comment Share on other sites More sharing options...
Gianni333 Posted Sunday at 10:01 PM Share Posted Sunday at 10:01 PM Maybe a growth setup based on curvature in a solver with a noise could do the trick? . I've have watched an older tutorial a long time ago, but can't find it anymore. I believe this one is similar though: Quote Link to comment Share on other sites More sharing options...
hannes603 Posted 22 hours ago Author Share Posted 22 hours ago 15 hours ago, Gianni333 said: Maybe a growth setup based on curvature in a solver with a noise could do the trick? . I've have watched an older tutorial a long time ago, but can't find it anymore. I believe this one is similar though: thanks. but that looks little different.. i ended up using a sweep node Quote Link to comment Share on other sites More sharing options...
Gianni333 Posted 15 hours ago Share Posted 15 hours ago Yes it looks different but that depends on the mesh you're using as a base for the solver of and the noise a lot Glad it worked out for you with the sweep though. 1 Quote Link to comment Share on other sites More sharing options...
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