hannes603 Posted April 8 Share Posted April 8 is there a way to maybe solve it or something to reach this shape? thanks! Quote Link to comment Share on other sites More sharing options...
Gianni333 Posted April 13 Share Posted April 13 Maybe a growth setup based on curvature in a solver with a noise could do the trick? . I've have watched an older tutorial a long time ago, but can't find it anymore. I believe this one is similar though: Quote Link to comment Share on other sites More sharing options...
hannes603 Posted April 14 Author Share Posted April 14 (edited) On 4/13/2025 at 10:01 PM, Gianni333 said: Maybe a growth setup based on curvature in a solver with a noise could do the trick? . I've have watched an older tutorial a long time ago, but can't find it anymore. I believe this one is similar though: Expand thanks. but that looks little different.. i ended up using a sweep node Edited Wednesday at 11:23 AM by hannes603 Quote Link to comment Share on other sites More sharing options...
Gianni333 Posted April 14 Share Posted April 14 Yes it looks different but that depends on the mesh you're using as a base for the solver of and the noise a lot Glad it worked out for you with the sweep though. 1 Quote Link to comment Share on other sites More sharing options...
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