hannes603 Posted April 8 Share Posted April 8 is there a way to maybe solve it or something to reach this shape? thanks! Quote Link to comment Share on other sites More sharing options...
Gianni333 Posted Sunday at 10:01 PM Share Posted Sunday at 10:01 PM Maybe a growth setup based on curvature in a solver with a noise could do the trick? . I've have watched an older tutorial a long time ago, but can't find it anymore. I believe this one is similar though: Quote Link to comment Share on other sites More sharing options...
hannes603 Posted Monday at 01:04 PM Author Share Posted Monday at 01:04 PM (edited) On 4/14/2025 at 12:01 AM, Gianni333 said: Maybe a growth setup based on curvature in a solver with a noise could do the trick? . I've have watched an older tutorial a long time ago, but can't find it anymore. I believe this one is similar though: thanks. but that looks little different.. i ended up using a sweep node Edited yesterday at 11:23 AM by hannes603 Quote Link to comment Share on other sites More sharing options...
Gianni333 Posted Monday at 08:02 PM Share Posted Monday at 08:02 PM Yes it looks different but that depends on the mesh you're using as a base for the solver of and the noise a lot Glad it worked out for you with the sweep though. 1 Quote Link to comment Share on other sites More sharing options...
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