kiryha Posted 16 hours ago Share Posted 16 hours ago Hello guys, I have a simple scene with a manually created 4-point curve: Why do point positions in the viewport not match the @P attribute in the Geometry Spreadsheet? E.g. point 0 in wievport is (0, 0, -3) and @P = (5.73, 1.3, 3.0). The "geo" node transforms are the default. Is it because Geometry Spreadsheet shows local coordinates? How can I get the position of each point in World coordinates? point_position.hiplc Quote Link to comment Share on other sites More sharing options...
kiryha Posted 15 hours ago Author Share Posted 15 hours ago Ok, I just learned two things: Geometry Spreadsheet display @P in World space, and 5.73206e-15 is almost 0. Question dismissed. Quote Link to comment Share on other sites More sharing options...
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