web_sdas Posted October 6, 2007 Share Posted October 6, 2007 Hi, everybody, i am a new user of houdini 9. I am trying to import geometry from maya to Houdini. However, i don't knwo how to do this. Actually, maybe i can import a .obj file to houdini (am i right?), but how can i create a .obj from maya (since i can't find this file type option). Please help, everybody!! Thank you very much!! Quote Link to comment Share on other sites More sharing options...
SpencerL Posted October 6, 2007 Share Posted October 6, 2007 Hi, everybody, i am a new user of houdini 9. I am trying to import geometry from maya to Houdini. However, i don't knwo how to do this. Actually, maybe i can import a .obj file to houdini (am i right?), but how can i create a .obj from maya (since i can't find this file type option). Please help, everybody!! Thank you very much!! To export an obj from Maya you need to first open the plug-in manager and load the objExport plugin because its not loaded in Maya by default. Once thats loaded then go to File>Export Selection and select the OBJ export option. Bring the .obj into Houdini using a File SOP. Once you have the obj in Houdini then you will need to flip the normals and reverse the faces. To do this, you need to lay down a Reverse SOP followed by a point SOP. In the point SOP turn on "Add Normals" and change $NX, $NY, $NZ to -$NX, -$NY, -$NZ. Quote Link to comment Share on other sites More sharing options...
web_sdas Posted October 7, 2007 Author Share Posted October 7, 2007 I see, thank You very much!! Quote Link to comment Share on other sites More sharing options...
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