Black_Menace Posted Tuesday at 09:27 PM Share Posted Tuesday at 09:27 PM Hello, im a student learning houdini and i wanna know if theres a simple solution for the title. My tree goes Filecache>GroupExpression>Blast>popnet>(insert aging/shrinking solution)>Copy to points>attribute wrangle(Color)>null So the longer a point is "Alive" for the smaller itll get until it "Dies". Thanks for any help! Quote Link to comment Share on other sites More sharing options...
Sepu Posted Wednesday at 04:26 AM Share Posted Wednesday at 04:26 AM In a wrangle after the pop sim you can just add an attribute wrangle and do this. f@nage (same as this btw f@age/f@life) is a built in attribute that it gives you a normalize value between 0 - 1 which is nice for remapping, f@pscale for example or other attributes You could also use the attribute adjust float nodes as well. Quote Link to comment Share on other sites More sharing options...
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