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Decreasing pscale with age using attribute wrangle?


Black_Menace

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Hello, im a student learning houdini and i wanna know if theres a simple solution for the title. 

My tree goes Filecache>GroupExpression>Blast>popnet>(insert aging/shrinking solution)>Copy to points>attribute wrangle(Color)>null

So the longer a point is "Alive" for the smaller itll get until it "Dies".

Thanks for any help!

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In a wrangle after the pop sim you can just add an attribute wrangle and do this. f@nage (same as this btw f@age/f@life) is a built in attribute that it gives you a normalize value between 0 - 1 which is nice for remapping, f@pscale for example or other attributes

You could also use the attribute adjust float nodes as well.
 

houdini_yUYrq9etCU.png.110457d934c851e637079d7350a9f009.png

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