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Frozen motionblur for an effect


Lucavfx

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Hi, I would like to create a frozen motion blur effect where the geometry moves very slowly, but a fast-moving version creates smears and long-shutter blur in space, similarly to the watch example below.

I would like the motion blur smear to feel optical in nature, so it would be bendy and natural, similar to how deformation blur with high-geo samples works.

How do you achieve natural-looking curved motionblur with point or volume data rather than deformation blur?

Thanks

 

Screenshot2025-05-28141413.jpg.1a9fefbaaeed803ad5081b942bfd493b.jpgScreenshot2025-05-28141320.thumb.jpg.321d32f65b98a0f6ed10dd5c1c56328a.jpg

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