haggi Posted October 17, 2007 Share Posted October 17, 2007 Is there a way to convert maya character animations to houdini? e.g. with something like a geometry cache like between maya and max? Quote Link to comment Share on other sites More sharing options...
michael Posted October 17, 2007 Share Posted October 17, 2007 do a search on the forums and look for collada and 'point cache' there have been some posts in the last few weeks that should help... Quote Link to comment Share on other sites More sharing options...
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