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Depth Shadows H9


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Hi there,

I'm trying to render some particles with depth shadows in H9, but i'm doing something wrong, and i don't know what it is.

I`m trying it in two ways, with a standard light and creating a shadow shader and connect it to a light template.

With the standard light in deep shadow option:

-The render region doesn't seem to work with the Default Render. It's doing some weird shadows

With the shadow shader in deep shadow mode:

-I can't find the transparence shadow mode.

Someone can help me? :)

thanks!

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