zasid Posted November 18, 2007 Share Posted November 18, 2007 Hello, I have been watching few related topics on this forum but I didn't get them much .So I am posting my question which is very very simple I think but I couldn't make through it as I am beginner anyways here it is . I have make a Simple BOX RBD Simulation which is basically my Proxy Simulation ( A box hitting a 2 ground plane objects that's it ) (I know How to read and write out the file from it ) Now I want to map this Simulation over my original object how should I do it ? Looking forward to your help . regards, Zasid. Quote Link to comment Share on other sites More sharing options...
aracid Posted November 18, 2007 Share Posted November 18, 2007 hey zasid this can be done using a sop, and in houdini 9 i think its called a dop import sop check out the help example on that, cause its a little tricky, but its useful. the key there is that ur group names need to be identical and then they u can use it to transfer low res proxy animation onto ur high res geom. hope this helps brian Quote Link to comment Share on other sites More sharing options...
zasid Posted November 18, 2007 Author Share Posted November 18, 2007 hey zasidthis can be done using a sop, and in houdini 9 i think its called a dop import sop check out the help example on that, cause its a little tricky, but its useful. the key there is that ur group names need to be identical and then they u can use it to transfer low res proxy animation onto ur high res geom. hope this helps brian Thank you let me check it . Quote Link to comment Share on other sites More sharing options...
Andz Posted November 18, 2007 Share Posted November 18, 2007 I want to map this Simulation over my original object how should I do it ? Zasid. Hi Zasid, I know 0 about RBD, but couldn' the same thing be done by parenting the animated box to the final object? Quote Link to comment Share on other sites More sharing options...
zasid Posted November 19, 2007 Author Share Posted November 19, 2007 Hi Zasid,I know 0 about RBD, but couldn' the same thing be done by parenting the animated box to the final object? Thank you very much aracid I tried the DOP import node and have done it successfully. Andz that was the first method I tried but it didn't work out for me . Quote Link to comment Share on other sites More sharing options...
Andz Posted November 19, 2007 Share Posted November 19, 2007 Thank you very much aracid I tried the DOP import node and have done it successfully.Andz that was the first method I tried but it didn't work out for me . Well, I'll wait for some of the pros to step in then and say why that is not an option. Sounds like the simulation only animates the geometry, not the object. Quote Link to comment Share on other sites More sharing options...
MIguel P Posted November 19, 2007 Share Posted November 19, 2007 Well, I'll wait for some of the pros to step in then and say why that is not an option. Sounds like the simulation only animates the geometry, not the objetc. Imagine that you have a fractured object with many groups moving separately. Quote Link to comment Share on other sites More sharing options...
Andz Posted November 20, 2007 Share Posted November 20, 2007 [quote name='MIguel P Quote Link to comment Share on other sites More sharing options...
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