bumper Posted August 2 Share Posted August 2 (edited) Hello ! I'm trying to add wind that affect only the voxels with low temperature but for some reasons it's not working. Here the HIP FILE : wind.hipnc I feel like the attribute @temperature is not recognized inside the dop network in a gas field wrangle. I did the same thing but with the height in Y and it's working. The gas Field Wrangle can read the P attribute and the Vel. When the smoke reach 2 meters height it got affected by the force. If I do that with the temperature, as it's not read the attribute is equal to zero so even with a very low value the force will be applied... So I managed to do that with a custom vel field (I scattered points with v attribute that goes on the side and I rasterize it in volume) but it may be heavy on larger sim so I'm trying to find a way to use directly the temperature if that's possible. wind.mp4 Thank you for your help ! Edited August 2 by bumper Quote Link to comment Share on other sites More sharing options...
Atom Posted August 3 Share Posted August 3 (edited) That's odd. Your example file works for me unchanged. One thing to remember, is once you dive inside the DOPNet, your f@temperature point attribute no longer exists. It becomes voxel data. Try removing the f and just reference @temperature. Try this code. in your gas wrangle. This is actually a cure for mushrooming velocity. @vel *= @temperature; Edited August 4 by Atom Quote Link to comment Share on other sites More sharing options...
bumper Posted August 4 Author Share Posted August 4 Hey Atom, I apologize actually I re-opened my file and it's working now ! Thanks for the answer and for the precision tho' Quote Link to comment Share on other sites More sharing options...
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