aracid Posted April 27, 2009 Share Posted April 27, 2009 Is it also possible to make hair and fur with Massive?How can you render an ambient occlusion pass with Massive? Hey there in the newer versions of massive, it does support hair, as a procedural, which is driven by guide curves regarding ambient occlusion : depends what u rendering with, i dont know if velocity supports AO, but if u rendering through prman or air, then the agents are treated like any object. Quote Link to comment Share on other sites More sharing options...
jordibares Posted August 21, 2009 Share Posted August 21, 2009 There is a free mel script in Maya to export weights in W format. You can find it in the Massive Forums and the documentation has the fileformat definition if you want to do it yourself. jb Thanks Michael. How can you import Maya weights into Massive? bern Quote Link to comment Share on other sites More sharing options...
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