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Dosch, Fbx


illob32

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OBJ files are opened with a file node at the SOP level. It's only for importing geometry. OBJs carry UV data along with them so all you need to do is recreate your materials in houdini and apply them to your geometry (either from FBX or OBJ via a file sop). It's a bit tedious but, ... good luck ;)

cheers

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