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Object Falls without fractures breaking


AlexDev

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I am a beginner trying to set up a simple RBD destruction. When I run the sim, the object falls as a single rigid object without the pieces breaking. I tried to lower the primary strength of the constraints of the fracture but that did not change anything.

RBD_Test.hip

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A couple of thing there is not need for the rbd pack. And also where the bullet solver was located in the DOP network was the wrong place, if you going to use the DOP RBD workflow then is better to bring back the data by using the DOP import sop.

However there is not really a need for you to use the DOP solver anymore you can just use the bullet solver in SOPs which is friendly and you have everything that you might need for the most part, the only thing you gotta do is feeding the right data. 
Also, I would recommend watching some the masterclasses from Sidefx to get used to the workflow. 

 

RBD_Test_FIX.hip

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