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I want to transfer data from Houdini to Maya.


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I want to hand over the color value and position value to the point generated by Houdini to Maya. 
I posted the file... What should I do?
I think I used to use Bistro before. Now I have no idea.
Isn't there a more convenient way?
I'm not turning over the data to render, I'm taking the information of the Houdini-generated particles to Maya. I want to use it by instantiating.

houdini_to_maya.hip

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