ellietarrant Posted February 15 Share Posted February 15 I want to create a realistic ice growing effect across a 3D object, currently I am using the entagma procedural snowflake as a guide for the code to create the inital growth across the object, and then turing that the particle spread from spheres into a vdb. However, I want to focus on creating hoar frost as well as dripping icicles; any advice on how I can achieve this effect? Also I am a beginner at Houdini Quote Link to comment Share on other sites More sharing options...
Librarian Posted February 15 Share Posted February 15 Something like this https://www.vecteezy.com/video/71757823-frost-on-the-window-stock-photo-5656560 @ellietarrant Quote Link to comment Share on other sites More sharing options...
Darjeeling Posted February 16 Share Posted February 16 If you can share the .hip file, I think I could give you more detailed advice, but if you search for things like “VDB Growth” you should be able to find several tutorials. https://www.youtube.com/watch?v=eBH4MFU8V2Q Quote Link to comment Share on other sites More sharing options...
ellietarrant Posted February 16 Author Share Posted February 16 12 hours ago, Librarian said: Something like this https://www.vecteezy.com/video/71757823-frost-on-the-window-stock-photo-5656560 @ellietarrant Yeah! so far i have something like this, but I can't seem to figure out the branching for the ice https://youtu.be/EajYgwiNt4g frost.karmarendersettings.0073.exr Quote Link to comment Share on other sites More sharing options...
Librarian Posted February 16 Share Posted February 16 @ellietarrant + file on Github https://github.com/jhorikawa/HoudiniHowtos/tree/master Quote Link to comment Share on other sites More sharing options...
ellietarrant Posted February 16 Author Share Posted February 16 3 hours ago, Librarian said: @ellietarrant + file on Github https://github.com/jhorikawa/HoudiniHowtos/tree/master Thank you! Quote Link to comment Share on other sites More sharing options...
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