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About materials and texture placement


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The best what you can do in such a case is just inspect the material that doesn't behave you expect... I just checked "Reflectance Material" in 9.1.183 build and works fine. Also inside VOP all seems to be on its place. Maybe you use some broken build? Although it doesn't allow to change UV Layer in interface (set to 1 by default), you can change it yourself: The path to this node is here:

/shop/reflective/reflective/uvcoords1/shadingAttriUV

cheers,

sy.

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aaaah....ok. It was indeed a problem with the build I was using. I updated the one in this computer to the latest production build and now it works perfectly.

I realized it as soon as I tried looking for the node you pointed above Symek. The shader I was using had no uvcoords node at all, so it was indeed ignoring my uv info.

It

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