ellietarrant Posted 5 hours ago Share Posted 5 hours ago Currently I have a growing frost simulation where I am just using a general glass shader that I access through the material linker but it doesn't give the frosted or sparkly effect that snow crystals have. I have some experience using the material X and karma material builder, and have recently looked in the principled shader, but im unsure which would work best for this ! Any help would be greatly appreciated! Quote Link to comment Share on other sites More sharing options...
Librarian Posted 4 hours ago Share Posted 4 hours ago (edited) @ellietarrant me just playing," more like some Strange Crystal" need tweaking, with Rock Shader you can find (Please investigate and in the Future post file with your approach also) that Shader here https://www.sidefx.com/tutorials/as-cold-as-icewith-copernicus/ Edited 3 hours ago by Librarian Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.