ofer Posted March 25, 2008 Share Posted March 25, 2008 Title: Camel project The scene was modelled in modo and Houdini. All the rest was done with Houdini. Quote Link to comment Share on other sites More sharing options...
mark Posted March 26, 2008 Share Posted March 26, 2008 great job. glad you finished it off. Quote Link to comment Share on other sites More sharing options...
Virtual Pyro Posted July 15, 2009 Share Posted July 15, 2009 Title: Camel project The scene was modelled in modo and Houdini. All the rest was done with Houdini. That looks great Ofer. Can you tell me what materials you used for the rocks and what was used to make them? Were they modeled and then textures applied or was it a script? How were the cracks made? Thanks! Quote Link to comment Share on other sites More sharing options...
ofer Posted July 16, 2009 Author Share Posted July 16, 2009 Well, Thanks. It was quite a long time ago, so I am not sure about the materials, but I am almost sure i used only the Super Material. I painted the textures in photoshop using photo references. The road texture is made of several asphalt textures I found and stitched together. I also painted in a few more cracks, and created a displacement map from it. The "sidewalk" texture is also from a photo. I used the displacement map also as density map for the grass, which used the fur tools. Quote Link to comment Share on other sites More sharing options...
Virtual Pyro Posted July 21, 2009 Share Posted July 21, 2009 Well, Thanks. It was quite a long time ago, so I am not sure about the materials, but I am almost sure i used only the Super Material. I painted the textures in photoshop using photo references. The road texture is made of several asphalt textures I found and stitched together. I also painted in a few more cracks, and created a displacement map from it. The "sidewalk" texture is also from a photo. I used the displacement map also as density map for the grass, which used the fur tools. Thank you Ofer. Again, that looks very good Quote Link to comment Share on other sites More sharing options...
Ari Danesh Posted February 23, 2011 Share Posted February 23, 2011 Great job. I was wondering if you can answer a question on your workflow. When you exported your models from Modo did you export them as objs, Fbx, or Collada? I assume you crested the UVA in Modo and set a base material there too How did you then set up the materials in Houdini? Thank you? Quote Link to comment Share on other sites More sharing options...
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