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Animation::How to bake a path animation


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hi dragos,

but what then, i have exported the channels to the translation and rotation parameters. but it is not an editable animation, how can I convert it to a keyframe animation?

thanks

Right-Click on the CHOP tile and choose edit data channels, which will convert your CHOP data to keyframes.

D

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hi dragos,

but what then, i have exported the channels to the translation and rotation parameters. but it is not an editable animation, how can I convert it to a keyframe animation?

thanks

RMB on a CHOP you imported channels with -> "Edit Data Channel" and you will have an access to your animation as a keyframes.

Take a look also on useful expression chrefit, it lets you plot your channels (with dense keyframes or expression like sin($F)) into a nice channel appropriate for hand tweak.

cheers,

sy.

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hi SYmek

I don't get the chrefit to work. i made a sin expresion of tx of a object, and it keeps to be a sign expression after refit, though the command logged that it refitted one channel. mh, seem to miss something

RMB on a CHOP you imported channels with -> "Edit Data Channel" and you will have an access to your animation as a keyframes.

Take a look also on useful expression chrefit, it lets you plot your channels (with dense keyframes or expression like sin($F)) into a nice channel appropriate for hand tweak.

cheers,

sy.

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hi SYmek

I don't get the chrefit to work. i made a sin expresion of tx of a object, and it keeps to be a sign expression after refit, though the command logged that it refitted one channel. mh, seem to miss something

Sorry for incompleteness.

You have to specify frames range in case of expressions:

chrefit -R 1 240 /obj/geo1/tx

Cheers!

Sy.

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it works now, thanks.

but unfortunately a exported animation from chops is nothing valid to refit, sadly

Sorry for incompleteness.

You have to specify frames range in case of expressions:

chrefit -R 1 240 /obj/geo1/tx

Cheers!

Sy.

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