sanostol Posted May 24, 2008 Share Posted May 24, 2008 hi, how can I convert a pathanimation to normal keyframe animation? martin Quote Link to comment Share on other sites More sharing options...
digitallysane Posted May 24, 2008 Share Posted May 24, 2008 Import it into CHOPs with the Object CHOP and from there you can do pretty much anything. Dragos Quote Link to comment Share on other sites More sharing options...
sanostol Posted May 24, 2008 Author Share Posted May 24, 2008 hi dragos, but what then, i have exported the channels to the translation and rotation parameters. but it is not an editable animation, how can I convert it to a keyframe animation? thanks Quote Link to comment Share on other sites More sharing options...
digitallysane Posted May 24, 2008 Share Posted May 24, 2008 hi dragos,but what then, i have exported the channels to the translation and rotation parameters. but it is not an editable animation, how can I convert it to a keyframe animation? thanks Right-Click on the CHOP tile and choose edit data channels, which will convert your CHOP data to keyframes. D Quote Link to comment Share on other sites More sharing options...
symek Posted May 24, 2008 Share Posted May 24, 2008 hi dragos,but what then, i have exported the channels to the translation and rotation parameters. but it is not an editable animation, how can I convert it to a keyframe animation? thanks RMB on a CHOP you imported channels with -> "Edit Data Channel" and you will have an access to your animation as a keyframes. Take a look also on useful expression chrefit, it lets you plot your channels (with dense keyframes or expression like sin($F)) into a nice channel appropriate for hand tweak. cheers, sy. Quote Link to comment Share on other sites More sharing options...
sanostol Posted May 24, 2008 Author Share Posted May 24, 2008 hi SYmek I don't get the chrefit to work. i made a sin expresion of tx of a object, and it keeps to be a sign expression after refit, though the command logged that it refitted one channel. mh, seem to miss something RMB on a CHOP you imported channels with -> "Edit Data Channel" and you will have an access to your animation as a keyframes.Take a look also on useful expression chrefit, it lets you plot your channels (with dense keyframes or expression like sin($F)) into a nice channel appropriate for hand tweak. cheers, sy. Quote Link to comment Share on other sites More sharing options...
symek Posted May 25, 2008 Share Posted May 25, 2008 hi SYmekI don't get the chrefit to work. i made a sin expresion of tx of a object, and it keeps to be a sign expression after refit, though the command logged that it refitted one channel. mh, seem to miss something Sorry for incompleteness. You have to specify frames range in case of expressions: chrefit -R 1 240 /obj/geo1/tx Cheers! Sy. Quote Link to comment Share on other sites More sharing options...
sanostol Posted May 25, 2008 Author Share Posted May 25, 2008 it works now, thanks. but unfortunately a exported animation from chops is nothing valid to refit, sadly Sorry for incompleteness.You have to specify frames range in case of expressions: chrefit -R 1 240 /obj/geo1/tx Cheers! Sy. Quote Link to comment Share on other sites More sharing options...
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