jasknight Posted June 26, 2008 Share Posted June 26, 2008 hi I've been following a tutorial on Miguel's site - a sprite based meteor. Everything seems ok, only I cant seem to render the colors, only black and white smoke. I can see the colors in the viewport though. I have set the viewport to display particles as sprites. I have attached a .hip and the render I have so far, any help much appreciated. Jason meteorTut_v002.hipnc Quote Link to comment Share on other sites More sharing options...
michael Posted June 26, 2008 Share Posted June 26, 2008 change the values on the shader shop/spritesmoke Quote Link to comment Share on other sites More sharing options...
jasknight Posted June 27, 2008 Author Share Posted June 27, 2008 change the values on the shader shop/spritesmoke Hi Michael, thanks for responding. When I change the values in the shop/sprite_shader I can change the colors, but I cannot get the color falloff on the tip of the meteor, from yellow to orange. I have attached a still which shows that I would like to achieve in the view port, but cannot render it. Thanks Jason Quote Link to comment Share on other sites More sharing options...
MIguel P Posted June 27, 2008 Share Posted June 27, 2008 (edited) In your parameter vop called CD in the sprite shader, you have to set the Parameter Name field to "Cd", not "cd". Miguel Edited June 27, 2008 by MIguel P Quote Link to comment Share on other sites More sharing options...
jasknight Posted June 27, 2008 Author Share Posted June 27, 2008 [quote name='MIguel P Quote Link to comment Share on other sites More sharing options...
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