KrisStaber Posted July 22, 2008 Share Posted July 22, 2008 hey i created a stretchy leg calculating stuff with a chopnetwork/expression mixture when i move the lower controller - everything is fine but when i go to grab the upper controller the stretch wont update anymore when i switch on the stretchy knee (up_stretch and lo_stretch on upper controller) it does stretch nicely no matter what controllers i grab before or afterwards really weired stretchyleg07.hip Quote Link to comment Share on other sites More sharing options...
edward Posted July 22, 2008 Share Posted July 22, 2008 I think you need to embed your HDAs into the .hip file. From the top menu, choose Windows > Operator Type Manager > Configuration > Save Operator Definitions to Hip File. You might want to turn it back off after saving your .hip file for uploading. Quote Link to comment Share on other sites More sharing options...
KrisStaber Posted July 22, 2008 Author Share Posted July 22, 2008 I think you need to embed your HDAs into the .hip file. From the top menu, choose Windows > Operator Type Manager > Configuration > Save Operator Definitions to Hip File. You might want to turn it back off after saving your .hip file for uploading. did you try that with my file ? didnt make a difference for me but i am a total houdini noob so i may have done somethign wrong Quote Link to comment Share on other sites More sharing options...
edward Posted July 22, 2008 Share Posted July 22, 2008 I can't do that with your file because I don't have your HDAs. Quote Link to comment Share on other sites More sharing options...
michael Posted July 22, 2008 Share Posted July 22, 2008 what ed means is that in order to test your file we need the otls that you have made...specifically the SOP HDA called "stretch" Quote Link to comment Share on other sites More sharing options...
KrisStaber Posted July 22, 2008 Author Share Posted July 22, 2008 (edited) what ed means is that in order to test your file we need the otls that you have made...specifically the SOP HDA called "stretch" hm i didnt create any otls (digital assets) its all just a very simple setup some expressions some chops two bones and two curves Edited July 22, 2008 by KrisStaber Quote Link to comment Share on other sites More sharing options...
KrisStaber Posted July 22, 2008 Author Share Posted July 22, 2008 (edited) aaaaaaahhhh found it there was some lonely node somewhere with that stretch HDA totally forgot about that - was just messing around - didnt actually do anything deleted it now it should load fine i hope sorry for that stretchyleg07_.hip Edited July 22, 2008 by KrisStaber Quote Link to comment Share on other sites More sharing options...
edward Posted July 23, 2008 Share Posted July 23, 2008 Not entirely sure why it wouldn't work but changing the Channel Range parameter on the Fetch CHOPs to Use Current Frame seems to fix it for me. Quote Link to comment Share on other sites More sharing options...
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