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chopnetwork in rig not updating


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hey

i created a stretchy leg

calculating stuff with a chopnetwork/expression mixture

when i move the lower controller - everything is fine

but when i go to grab the upper controller

the stretch wont update anymore

when i switch on the stretchy knee (up_stretch and lo_stretch on upper controller) it does stretch nicely

no matter what controllers i grab before or afterwards

really weired

stretchyleg07.hip

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I think you need to embed your HDAs into the .hip file. From the top menu, choose Windows > Operator Type Manager > Configuration > Save Operator Definitions to Hip File. You might want to turn it back off after saving your .hip file for uploading.

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I think you need to embed your HDAs into the .hip file. From the top menu, choose Windows > Operator Type Manager > Configuration > Save Operator Definitions to Hip File. You might want to turn it back off after saving your .hip file for uploading.

did you try that with my file ?

didnt make a difference for me

but i am a total houdini noob so i may have done somethign wrong

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what ed means is that in order to test your file we need the otls that you have made...specifically the SOP HDA called "stretch"

hm

i didnt create any otls (digital assets)

its all just a very simple setup

some expressions

some chops

two bones

and two curves

Edited by KrisStaber
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