hytor Posted July 25, 2008 Share Posted July 25, 2008 Hi! How can I make particle based fluid to form a specified shape (like a target geometry) or fill up an object. So, how it is possible to achieve the same as RealFlow`s Magic Daemon? It`ok to generate particles in a specified shape, but my problem is with the morphing effect, like water splashes and then turns to a given logo, etc... Thank you in advance! Quote Link to comment Share on other sites More sharing options...
graham Posted July 25, 2008 Share Posted July 25, 2008 Don't have the time to come up with an example right now, but the thing about particle fluids is you can also apply POPs operations to them. Take a look at some of the examples for the Attractor Pop. I think there are some examples with the Particle Fluid Object and pops attractors as well. Quote Link to comment Share on other sites More sharing options...
michael Posted July 25, 2008 Share Posted July 25, 2008 and since particles are just points you can bring them into SOPs and do whatever you want to them... Quote Link to comment Share on other sites More sharing options...
hytor Posted July 28, 2008 Author Share Posted July 28, 2008 Thank you for yours rapid answers! Quote Link to comment Share on other sites More sharing options...
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