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jumping primitive numbers after sort


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Hi,

Posted a question before, solved that part, but didn't get the results I need.

My problem is that I've animated some points and i'm sorting the primitives later. The sorting is based on a proximity to point but since the geo is animated slightly, the primitive numbers will change from frame to frame.

Is there any way to I can lock the primitive numbers after the proximity to point has calculated the new order?

Any help is appreciated!

Cheers Coen

Edited by Fomal
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