cloudfx Posted August 11, 2008 Share Posted August 11, 2008 Hi all, I am using channel sop to import the noise data from the chops node.. And it keeps saying that it cant find tx0, ty0, and tz0.. I tried to check the example files in the help but I could not find it that matches my situation.. Here is the h9 file. channel_question_jyoo_001.hipnc Thanks! Quote Link to comment Share on other sites More sharing options...
Jason Posted August 11, 2008 Share Posted August 11, 2008 Hi all,I am using channel sop to import the noise data from the chops node.. And it keeps saying that it cant find tx0, ty0, and tz0.. I tried to check the example files in the help but I could not find it that matches my situation.. Here is the h9 file. channel_question_jyoo_001.hipnc Thanks! Lots of issues here: If you MMB on your CHOP node, you'll see you've named your CHOP "chan0". You need to make 3 CHOP channels called tx/ty/tz. Also if you have "Animated" checked on your Channel SOP, it'll look for a channel per point, appending the point number to the channel. Quote Link to comment Share on other sites More sharing options...
cloudfx Posted August 11, 2008 Author Share Posted August 11, 2008 (edited) Lots of issues here:If you MMB on your CHOP node, you'll see you've named your CHOP "chan0". You need to make 3 CHOP channels called tx/ty/tz. Also if you have "Animated" checked on your Channel SOP, it'll look for a channel per point, appending the point number to the channel. Thanks for the reply! I found that problem with MMB but I was curious about how do I fix it to use the noise value as sin function. I did it with attribcreate sop and put "chopcf("/obj/geo1/chopnet1/sin_instead",0,$F)" in the value with the float type. "sin_instead" is just a name of the noise chop in the chop network of my scene. Its working for this way, but I am not sure is this the right way to use chop data.. channel_question_jyoo_002.hipnc Thanks, Edited August 11, 2008 by Jae Yoo Quote Link to comment Share on other sites More sharing options...
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