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muscle questions


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sounds interesting , I am based in madrid spain. 3d company Kids series.

I am looking over the capture part now, how are you on this.

just incase here is a tut, Its houdini 8 but i gues the basics is the same

muscle tut

mangi

post-2848-1220051716_thumb.jpg

Edited by mangi
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About the capturing part, I think the best way for control is manually paint weights over each muscle. At this moment I get lost with all those methods that are available for capturing. I'll post if I find something interesting. I have some concers about the flexing areas such as elbo or knee but I think it can be solved with blend shapes for the muscles, and some geometry underneath the skin to inflate the mesh like a bone under skin does (such as a bulge node).

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