westiemad Posted September 18, 2008 Share Posted September 18, 2008 Hi Guys, Another simple question, how do I make my particles transparent until say a specific frame or event, I have a color pop which sets both colour and alpha, and then in sops I rename the Alpha to alpha so my shader picks it up, but I seem to get blown out colours when using the VEX constant, instead of being able to see coloured particles through coloured particles. Any clues? Cheers AnDy Quote Link to comment Share on other sites More sharing options...
SpencerL Posted September 18, 2008 Share Posted September 18, 2008 Hi Guys,Another simple question, how do I make my particles transparent until say a specific frame or event, I have a color pop which sets both colour and alpha, and then in sops I rename the Alpha to alpha so my shader picks it up, but I seem to get blown out colours when using the VEX constant, instead of being able to see coloured particles through coloured particles. Any clues? Cheers AnDy You dont need to rename "Alpha". The shader reads the "Alpha" attribute, not "alpha". Quote Link to comment Share on other sites More sharing options...
westiemad Posted September 18, 2008 Author Share Posted September 18, 2008 You dont need to rename "Alpha". The shader reads the "Alpha" attribute, not "alpha". well it didn't seem to work, until i renamed it..... Quote Link to comment Share on other sites More sharing options...
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