Miles Posted October 8, 2008 Share Posted October 8, 2008 Hi there, im new to this program. So ive wondered, how to make your bagground color an specefik color? Or an picture perhaps. And then a material thats able to only reciewe shadow, and nothing else? Thanks in advance Quote Link to comment Share on other sites More sharing options...
stevenong Posted October 8, 2008 Share Posted October 8, 2008 Hi, Can you be more specific as to which background are you referring to? The viewport or mplay? For the second part, the VEX Shadow Matte shader should be what you're looking for. Cheers! steven Quote Link to comment Share on other sites More sharing options...
Miles Posted October 9, 2008 Author Share Posted October 9, 2008 Thanks dude, and im meaning the one in the viewport, lets say i want the bagground color blue, so the object absorbs the blue, constant blue. Is it something you add in the camera? Or add an sphere, and apply an constant material? Quote Link to comment Share on other sites More sharing options...
Mario Marengo Posted October 9, 2008 Share Posted October 9, 2008 Thanks dude, and im meaning the one in the viewport, lets say i want the bagground color blue, so the object absorbs the blue, constant blue. Is it something you add in the camera? Or add an sphere, and apply an constant material? For a viewport, just set its background (Display Options > Background) to a Color COP with the color you want. But of course, this being the viewport, don't expect an object to magically "absorb" this color -- it's just a display background, not a rendered image. Quote Link to comment Share on other sites More sharing options...
Miles Posted October 9, 2008 Author Share Posted October 9, 2008 Allright, thanks alot guys! Quote Link to comment Share on other sites More sharing options...
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