Jump to content

Slime


pj1138

Recommended Posts

hi i`m shooting particals up into a peace of geometry which is acting as a collision object. The particles have been copied onto a metaball to give a liquid effect so that the final effect is as if liquid is shooting up into the air and forming the object shape. Hope this makes sence so far. I am having problems making the liquid look like it is dripping (almost a slimy texture)

Hope the image helps. the slime was done quickly in photoshop.

HELP please :(

sorry here is the image

post-21-1049988987.jpg

Link to comment
Share on other sites

ok, here're my first thoughts:

since you're colliding with another object, you youd birth new, smaller particles at collision time (maybe use a split pop, to split colliding particles), which then fall down. To give it a somewhat viscous look, check out the proximity poop. You could have particles that are close to each other merge to form bigger blobs before they drip.

Ok, bye,

Jens

poop

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...