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RBD glue and static object strangeness


envil

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Hi!

Anybody know?

I create Box and box2. In DOP box - staticRBD object (wall) and box2 is active RDBobject. Box2 is stick to Wall by Glue parameter. When I simulate the animation, Box2 is slowly fall down, and Wall is noisy.

And when Wall collided with another object is shake!

Why?? From help - StaticObject can move through the simulation, and even deform, but is not affected by other objects in the simulation.

:blink:

Scene is attached.

in the scene turn off the GroundPlane and the RBDobject2 and you will see how Box2 fall down.

glue.hipnc

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