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RBD glue and static object strangeness


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Anybody know?

I create Box and box2. In DOP box - staticRBD object (wall) and box2 is active RDBobject. Box2 is stick to Wall by Glue parameter. When I simulate the animation, Box2 is slowly fall down, and Wall is noisy.

And when Wall collided with another object is shake!

Why?? From help - StaticObject can move through the simulation, and even deform, but is not affected by other objects in the simulation.


Scene is attached.

in the scene turn off the GroundPlane and the RBDobject2 and you will see how Box2 fall down.


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