alpotnis Posted January 19, 2009 Share Posted January 19, 2009 hello ... i was wondering what kind of hdri map should i use in houdini. By that i mean ....I have a mirrored ball hrdi image...and am assigning it in the environment map of the VEX global illum shader.... do i need to open this hdri map as flat image (latitude/ longitude) in hdr shop?? or can i directly assign it as a mirrored ball image... and how do i control the rotation of the hdri image once assigned? -alok Quote Link to comment Share on other sites More sharing options...
zasid Posted January 19, 2009 Share Posted January 19, 2009 (edited) Hi Alok, One of my tutorial on HDRI might be able to answer some of your questions if not all you can get it here. http://nccasymposium.bmth.ac.uk/ahsan_zohaib/tutorial.html regards, zasid Edited January 19, 2009 by zasid Quote Link to comment Share on other sites More sharing options...
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