Ungoliant Posted January 24, 2009 Share Posted January 24, 2009 hello everyone, my questions its about a volumetric render in houdini 1 Quote Link to comment Share on other sites More sharing options...
anamous Posted January 24, 2009 Share Posted January 24, 2009 You know, there's about a million ways to do this kind of thing in Houdini, and that's a conservative estimate... But probably the easiest is to copy metaballs onto your particles, set the parameter "render metaballs as volumes", and attach a volume shader to the object - see the sample hip file. cheers, Abdelkareem simplevolume.hip Quote Link to comment Share on other sites More sharing options...
Ungoliant Posted January 25, 2009 Author Share Posted January 25, 2009 thanks anamous, i Quote Link to comment Share on other sites More sharing options...
Guest xionmark Posted January 25, 2009 Share Posted January 25, 2009 2 Quote Link to comment Share on other sites More sharing options...
Ungoliant Posted January 26, 2009 Author Share Posted January 26, 2009 Hi xionmark thank particle_flowtest.hipnc meteoro0100014.rar Quote Link to comment Share on other sites More sharing options...
Guest xionmark Posted January 26, 2009 Share Posted January 26, 2009 Hi xionmark thank Quote Link to comment Share on other sites More sharing options...
Ungoliant Posted January 26, 2009 Author Share Posted January 26, 2009 hi mark thanks for the fast reply, the only way for export particles to 3ds max, its with this plugin, i want to do volumetric render, but the particles when i import dont have age and velocity, perhaps its the 3ds max rf import plugin. how can i use the dump_rf_part? Quote Link to comment Share on other sites More sharing options...
Guest xionmark Posted January 26, 2009 Share Posted January 26, 2009 hi mark thanks for the fast reply, the only way for export particles to 3ds max, its with this plugin, i want to do volumetric render, but the particles when i import dont have age and velocity, perhaps its the 3ds max rf import plugin.how can i use the dump_rf_part? The problem is that there's no "age" attribute in your HIP file. One way to solve that would be to add an Attribute Create SOP, name that attribute age, set the value to $LIFE, then write out the Real Flow particles again. To use dump_rf_part, open a shell (I assume you're on Windows from your HIP file, so you can use CygWIN or I suppose the DOS shell) and simply run the dump_rf_part utility on the RF particle file. Example: [mstory@mercury ~/tmp]$ dump_rf_part meteor_00001.bin | grep age particle age: 0.000000 particle age: 0.000000 particle age: 0.000000 particle age: 0.000000 particle age: 0.000000 [mstory@mercury ~/tmp]$ [mstory@mercury ~/tmp]$ [mstory@mercury ~/tmp]$ [mstory@mercury ~/tmp]$ dump_rf_part meteor_00002.bin | grep age particle age: 0.000417 particle age: 0.000417 particle age: 0.000417 particle age: 0.000417 particle age: 0.000417 particle age: 0.000000 particle age: 0.000000 particle age: 0.000000 particle age: 0.000000 [mstory@mercury ~/tmp]$ [mstory@mercury ~/tmp]$ [mstory@mercury ~/tmp]$ dump_rf_part meteor_00003.bin | grep age particle age: 0.000833 particle age: 0.000833 particle age: 0.000833 particle age: 0.000833 particle age: 0.000833 particle age: 0.000417 particle age: 0.000417 particle age: 0.000417 particle age: 0.000417 particle age: 0.000000 particle age: 0.000000 particle age: 0.000000 particle age: 0.000000 Mark Quote Link to comment Share on other sites More sharing options...
Ungoliant Posted January 27, 2009 Author Share Posted January 27, 2009 thanks a lot xionmark, woks great now, now i have a pipeline houdini> max, haha, i Quote Link to comment Share on other sites More sharing options...
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