gyepes Posted February 4, 2009 Share Posted February 4, 2009 Gang, My team has been using HOT and it's giving us some pretty cool results! One thing that I wanted to run by y'all is the addition of a reference null which could be used to control the translation/rotation of the ocean. Sometimes there's a sweet section of the waves that doesn't quite line-up to the camera being used, so it means having to move the camera around. But it would be great to keep the simulation and camera as is, but have a reference null to help reorient and translate the ocean as necessary... Does this make sense? We'll try our best to hack something in place though... cheers! Quote Link to comment Share on other sites More sharing options...
gyepes Posted February 4, 2009 Author Share Posted February 4, 2009 I feel like such a dummy, for some reason I was afraid that transforms at the object level would screw up the ocean, but it works a treat. Ignore me... Yikes! I'm hoping we can post some of our test renders soon... thanks all! Quote Link to comment Share on other sites More sharing options...
old school Posted February 4, 2009 Share Posted February 4, 2009 Just a quick question... Why did you assume that the object level transforms would mess up the generated ocean? Quote Link to comment Share on other sites More sharing options...
eloop Posted February 4, 2009 Share Posted February 4, 2009 I feel like such a dummy, for some reason I was afraid that transforms at the object level would screw up the ocean, but it works a treat. Ignore me... Yikes!I'm hoping we can post some of our test renders soon... thanks all! Glad things are working out. If the renders get too heavy with geometry you can also look at using displacement shaders instead at which point moving the ocean around would simply be a case of translating the texture coordinates being input to the HOT vop (similar for the contributed rman shadeop). Look forward to seeing the results, good to see the HOT is getting used in features -Drew Quote Link to comment Share on other sites More sharing options...
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