walterbehrnes Posted February 13, 2009 Share Posted February 13, 2009 Hey guys, I have a piece of geometry that has a custom attribute mapped to its surface. I would like to take that attribute into a vops displacement shop and create an displacement based on the value the custom attribute holds. Is this possible? If so, I am not sure how to pass that information into vops. I thought that maybe I could use a parameter node and pass it through that but that does not seem to work. Any ideas? Thanks a million, walter Quote Link to comment Share on other sites More sharing options...
bhaveshpandey Posted February 16, 2009 Share Posted February 16, 2009 if you create a parameter named exactly the same in VEX context then you can probably use that parameter to drive a certain factor. i.e if I want to import uvs into VEX, i'll put in a parameter node and name it uv and set the type to vector. i have not yet dealt displacement maps as i'm still scratching the surface.. hope this gets you some idea. Quote Link to comment Share on other sites More sharing options...
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