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Out of the box Occlusion VOP


rob

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Using the out of the box occlusion vop the results are somewhat odd when using unique points then a random extrusion of each face.Notice how some of the faces render black yet others that are further away render perfectly. What is the cause of this issue out of interest .

Further below heres another example but this one seems fine when created using a set of poly extrudes and a facet SOP at the end to unique points and recalculate the normals

:rolleyes:

R

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Edited by rob
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