whalerider Posted March 11, 2009 Share Posted March 11, 2009 Is that possible in Houdini? I wonder if it can be done. My impression is that Houdini's level-set solver is a "standard" level-set solver. As opposed to a "hybrid" particle level-set one. If I've got my terminology wrong feel free to correct me. Quote Link to comment Share on other sites More sharing options...
SpencerL Posted March 11, 2009 Share Posted March 11, 2009 Is that possible in Houdini?I wonder if it can be done. My impression is that Houdini's level-set solver is a "standard" level-set solver. As opposed to a "hybrid" particle level-set one. If I've got my terminology wrong feel free to correct me. there is a shelf button which will set up your particles to be advected by your fluid. There is an Advect POP if you want to set it up manually, but the shelf button is much easier. Quote Link to comment Share on other sites More sharing options...
GallenWolf Posted March 16, 2009 Share Posted March 16, 2009 Whalerider, If you are using Fluid Objects, go to the Guides tab and turn on Surfels, that should show you the particles used to track the surface... I'm not sure about the hybird part, but it should be a particle level set. Alvin Quote Link to comment Share on other sites More sharing options...
whalerider Posted March 19, 2009 Author Share Posted March 19, 2009 Thanks, guys. Quote Link to comment Share on other sites More sharing options...
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