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Velocity from cached geo


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I have some cached animated geometry and would like to see if I can get velocity info if possible. Thanks for any suggestions.

Assuming the point count is consistent across all frames:

Easy: File SOP -> Trail SOP (Set to Compute Velocity)

Hard: File SOP -> Channel SOP CHOPs>Geometry CHOP(Animated)->Slope CHOP(Slope)

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Assuming the point count is consistent across all frames:

Easy: File SOP -> Trail SOP (Set to Compute Velocity)

Hard: File SOP -> Channel SOP CHOPs>Geometry CHOP(Animated)->Slope CHOP(Slope)

Ah yes, trail sop. I would like to use the velocity data in dops, more specifically a sdf fluid sim. Any idea how I do that?

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