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Texture on a generated material?


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Hello. I'm in need of some help. I figured this would be the best place to ask.

I can't seem to figure out how to put a texture on a material. With VEX Layered Surface*, I can put a texture on top of another texture, but not on top of a generated (shader?) material (like from the Material Palette). Is there an easy way to do that? For instance, put texture insignia on some kind of a camouflage material.

* - And regarding that, the texture on Layer 2 becomes "attached" to the texture on Layer 1 so I can't move them independently anyway, unless they have different Texture Types :blink:

Edited by WolfZorro
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