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Emitter from new face when Object broken


jacys

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Hi,

I saw a lot of great guys here, you all made awesome work.

I was wondering about it, I knew how make it in Maya, but I really dont get the point in Houdini.

problem is :

How should I do? when a ball fall and broken on floor, then it becomes several parts and new broken faces emit some particle aka dusts!

Thanks for reading.

Best,

JC

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