jacys Posted April 10, 2009 Share Posted April 10, 2009 Hi, I saw a lot of great guys here, you all made awesome work. I was wondering about it, I knew how make it in Maya, but I really dont get the point in Houdini. problem is : How should I do? when a ball fall and broken on floor, then it becomes several parts and new broken faces emit some particle aka dusts! Thanks for reading. Best, JC Quote Link to comment Share on other sites More sharing options...
michael Posted April 10, 2009 Share Posted April 10, 2009 my reply over at the SESI forums: http://www.sidefx.com/index.php?option=com...ighlight=#72924 Quote Link to comment Share on other sites More sharing options...
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