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Emission PBR


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Hi,

I have a scene which is somehow:) optimiced for PBR rendering... the rendering looks better and is much faster with some arealights and PBR compared to a lighttemplate with an environmentlight and micropolygon rendering.

Now i would like to achive some kind of xray effect. I played around with the vexsupermaterial and did some exrecises about x raylike shading but all of them go with the emission effect. Sadly the emission works only with micropolygon rendering.

Is there a shader for PBR rendering which could bring me a similar look?

THX

Edited by hatrick
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