rob Posted April 15, 2009 Share Posted April 15, 2009 Hi all , Is it at all possible to offset the position of a sprite to the particle . ie I have a texture 256 x 256 and have it at -$YMIN to the particle . r Quote Link to comment Share on other sites More sharing options...
rob Posted April 16, 2009 Author Share Posted April 16, 2009 (edited) Well I thought this is not really possible so instead some shifting of the UV coords in vops did the trick , sprite vop to follow r Edited April 16, 2009 by rob Quote Link to comment Share on other sites More sharing options...
ykcosmo Posted April 16, 2009 Share Posted April 16, 2009 why dont u move the particles? Quote Link to comment Share on other sites More sharing options...
rdg Posted April 16, 2009 Share Posted April 16, 2009 SpriteUV Discussion: http://forums.odforce.net/index.php?showto...amp;hl=spriteuv Other useful sprite options: http://forums.odforce.net/index.php?showto...te+vector+float Quote Link to comment Share on other sites More sharing options...
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