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Viewport/Camera background image plane

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Hi guys,

This is a very newbie question, but here it goes. I have a photograph for which I want to model some simple geometry over it and do something fun like rigid bodies. Basically get some more Houdini workflow experience. I know how to set a background image for a certain camera (by using the Roto), but what I was searching was something in the lines of the Maya image plane node. I would like to be able to, when switching to the default perspective camera, to still see my background plane as projected plane over there so I could have a notion of depth when modelling. Furthermore I was also searching for a sort of X-ray option so I can see my geo and background at the same time (X-ray doesn't seem to work when I have a background plate).

Sorry for the long text.


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