stevenong Posted August 5, 2009 Share Posted August 5, 2009 Or maybe Steven Ong? Or Edward? Any of you windows guys got an idea on this one? I'm afraid I can't help as I don't even touch the HDK. Cheers! steven Quote Link to comment Share on other sites More sharing options...
CodeBreak Posted August 5, 2009 Share Posted August 5, 2009 Are you hitting TAB in the Surface/SOP context ? Advice - good luck Actually look at the recent thread with phong. -Drew I sure am. The SOP_Star.dll is located where it's supposed to be, but when I go into a surface and type star, the only thing that shows is Starburst. Quote Link to comment Share on other sites More sharing options...
Alanw Posted August 9, 2009 Share Posted August 9, 2009 Thanks. Took a look at the phong thread, but it didn't help much because I can't even get that far. When I cd into the scr directory, and then type: .\compile_win64.sh I get this dialog popping up asking me what program to open compile_win64.sh with. I'm sure I'm doing something wrong yet again. It looks like Windows doesn't know to associate csh.exe with .sh files. Try typing csh from the Houdini console just before you launch that script and see if that works. Quote Link to comment Share on other sites More sharing options...
goshone Posted September 3, 2009 Share Posted September 3, 2009 Hi, I was compiling the latest HOT source (for Houdini 10) for a few machines, thought I'd share them. Versions for Linux, Linux-64, OSX & WIN32-vc7. Thanks to Drew as always for his hard work! Take care, Mark Is there a link that I'm missing? Would love to get the linux-64 build, as compiling this myself seems daunting, judging by this thread. Quote Link to comment Share on other sites More sharing options...
eloop Posted September 3, 2009 Share Posted September 3, 2009 http://code.google.com/p/houdini-ocean-toolkit/ Is there a link that I'm missing? Would love to get the linux-64 build, as compiling this myself seems daunting, judging by this thread. Quote Link to comment Share on other sites More sharing options...
goshone Posted September 3, 2009 Share Posted September 3, 2009 http://code.google.com/p/houdini-ocean-toolkit/ Yeah, I was there, but didn't see any compiles for linux. I thought Mark would have a direct link somewhere in his post, but no such luck. I guess I will have to compile myself, unless anyone on here has one already?? If not, I will share once I get it working. Quote Link to comment Share on other sites More sharing options...
eloop Posted September 3, 2009 Share Posted September 3, 2009 (edited) Hi Goshone, I don't have a plan to build binaries for linux for the time being. There are a lot of versions of linux to cater for and it really isn't that hard to compile from scratch. Please follow the new build and install instructions in the documentation and report back how it went. I'm hoping everything works smoothly. -Drew Yeah, I was there, but didn't see any compiles for linux. I thought Mark would have a direct link somewhere in his post, but no such luck. I guess I will have to compile myself, unless anyone on here has one already?? If not, I will share once I get it working. Edited September 3, 2009 by eloop Quote Link to comment Share on other sites More sharing options...
goshone Posted September 9, 2009 Share Posted September 9, 2009 Hi Goshone, I don't have a plan to build binaries for linux for the time being. There are a lot of versions of linux to cater for and it really isn't that hard to compile from scratch. Please follow the new build and install instructions in the documentation and report back how it went. I'm hoping everything works smoothly. -Drew so on the last step for compiling on Linux, which is running 'python setup.py bdist', I get the following traceback errors: Traceback (most recent call last): File "setup.py", line 19, in ? paver.tasks.main() File "paver-minilib.zip/paver/tasks.py", line 615, in main File "paver-minilib.zip/paver/tasks.py", line 595, in _launch_pavement File "pavement.py", line 45 with pushd(path('../docs')): It seems that either we have a funky flavor of Linux here (which we do of coz) or the python scripts are looking for a directory that isn't there or something. I didn't give much effort into finding the root of the issue at the time, but if anyone has suggestions of how to fix this it would be much appreciated. Thanks Quote Link to comment Share on other sites More sharing options...
eloop Posted September 10, 2009 Share Posted September 10, 2009 Hi Goshone, Could you run the setup.py command again and send me the entire output. Also, instead of running it with python could you use the houdini "hython" instead. ie > hython setup.py bdist Thanks. -Drew so on the last step for compiling on Linux, which is running 'python setup.py bdist', I get the following traceback errors: Traceback (most recent call last): File "setup.py", line 19, in ? paver.tasks.main() File "paver-minilib.zip/paver/tasks.py", line 615, in main File "paver-minilib.zip/paver/tasks.py", line 595, in _launch_pavement File "pavement.py", line 45 with pushd(path('../docs')): It seems that either we have a funky flavor of Linux here (which we do of coz) or the python scripts are looking for a directory that isn't there or something. I didn't give much effort into finding the root of the issue at the time, but if anyone has suggestions of how to fix this it would be much appreciated. Thanks Quote Link to comment Share on other sites More sharing options...
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