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Mantra not loading COP reference as texture


Guest YoBeardMaestro

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Guest YoBeardMaestro

The odForce wiki indicates that COP images can be referred to in shading texture parameters:

http://odforce.net/wiki/index.php/Frequent...VEX_operator.3F

I've attached an example file that demonstrates that, whilst the op: syntax will happily reference the COP image and display it in the viewport, mantra cannot load it. What's going on? Is this a bug?

YBM.

CopRefTest.hipnc

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The odForce wiki indicates that COP images can be referred to in shading texture parameters:

http://odforce.net/wiki/index.php/Frequent...VEX_operator.3F

I've attached an example file that demonstrates that, whilst the op: syntax will happily reference the COP image and display it in the viewport, mantra cannot load it. What's going on? Is this a bug?

YBM.

Hi there.

It appears that you have a path issue,

Here you have a manually added path , I think that the structure that you are using is not working , By default it is looking in the HOME of the houdini installation and maybe your hip is not in that folder,

Mangi

post-2848-1242381351_thumb.jpg

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